Level Design FMP (BETA)
A downloadable Beta for Windows
This project is purely to showcase my level design skills, so there will be little to no gameplay within the projects. All of the levels you see were made in Unity.
Warning: If you have Epilepsy I recommend that you skip the Space Station level due to its flashing Lights.
Once you've played a level please ensure that you fill out the feedback form with any issues/bugs you have found or suggestions that you have to improve the level.
I would appreciate it if you could go into detail of how/where you found the issue/bug.
Bug form: https://forms.gle/eUPoUpLu2RRqj8tw8
1) Metroidvania (Fantasy): This levels is designed to be the starting areas of a Metroidvania game.
https://forms.gle/59xfsdEvLuyKBx7k8
2) Isometric Environment (Fantasy): This level is purely aesthetic using the influence of tactics games to design the level.
https://forms.gle/tkKkoUNaEu5zUpBVA
3) MapleShire (Town (Fantasy)): This level is influenced by RPG games where the player can enter towns to do quests or buy/sell items.
https://forms.gle/ycR2btnHqcMZ9Hbv7
4) Evo Cell (MOBA (Sci-Fi)): This is a level that is designed to be a 3rd person MOBA game.
https://forms.gle/xfByrQjCtwos2Kxv8
5) ISNOCHYS (Space Station (Sci-Fi)): This is a level that is designed to be suited to the horror genre.
Status | Prototype |
Platforms | Windows |
Author | Jamie Harris |
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